Creating Logic Blocks using C# or Blockly
Logic blocks in Bloqs allow you to add dynamic behavior to your application. They are used to drive UI interactions such as:
Showing or hiding components
Enabling or disabling buttons
Applying dynamic styles
Executing custom actions at runtime
C# Logic Blocks
Logic blocks can be implemented in C# at design-time. This gives developers full control over how the logic behaves.
Example – Hello World Logic Block in C#:
.AddLogicBlock<Logic.HelloWorld>(
new LogicBlock
{
Id = AppConstants.LogicBlocks.HelloWorld,
Name = nameof(AppConstants.LogicBlocks.HelloWorld),
Kind = LogicBlockKind.CSharp,
ResultType = LogicBlockResult.NoResult,
ExecutionLayer = LogicBlockExecutionLayer.UserInterface,
}
)Implementing the Handler
To handle a C# logic block, you implement the ILogicHandler interface.
Here, the logic block simply prints "Hello World!" to the console.
Blockly Logic Blocks
Blockly logic blocks are visually modeled in the Modeler UI inside the web browser.
⚠️ Disclaimer: Normally, you would not define Blockly logic blocks in C# code. They are designed to be created and modified at runtime using the drag-and-drop visual interface.
A Blockly workspace is stored as JSON and compiled into Lua for execution.
Example – Show Notification with Blockly:
This example displays a notification with a greeting like “Hello John”.
Summary
Use C# logic blocks for design-time, developer-controlled logic.
Use Blockly logic blocks for runtime, no-code/low-code logic modeling inside the web UI.
Logic blocks are currently UI-only and allow you to dynamically control visibility, styling, and behavior of components.
Last updated